BitX SpaceBETA

How a 0.2% fee turns a strategy that “looks good” into a losing one

Step by step: a 1% target and 0.5% stop sounds like an edge, but after 0.2% round-trip fees you must win almost half of all trades just to break even.

2 October 2026 · 1 min read

Win 1%, lose 0.5% — a 2-to-1 edge. Surely winning 1 in 3 is enough? You forgot one number.

Worked example: a win nets 0.8%, a loss costs 0.7%, so break-even needs a 46.7% win rate instead of 33.3%
Illustration of the calculation in this article

Redo it with fees

Assume 0.2% in round-trip fees per trade (about a typical exchange taker fee):

  • A winning trade: 1% profit − 0.2% fees = 0.8% actually kept
  • A losing trade: 0.5% loss + 0.2% fees = 0.7% actually lost

Break-even is where win rate × 0.8 = (1 − win rate) × 0.7. Solving gives win rate = 0.7 ÷ 1.5 = 46.7%.

From “1 in 3 is enough” to winning almost half of every trade just not to lose.

The more you trade, the more it shows

Fees are charged on every trade, good or bad, so strategies that trade often with small targets are hit hardest. In the system’s real backtest, fees made up over 80% of the total loss (read “A backtest that tells the truth, even when it hurts”).

What works

  • Trade less, choose more — filter for quality signals
  • Wider targets relative to fees — e.g. ATR-based distances instead of small %
  • Always test with real fees — the system’s backtests and paper portfolios use 0.2% by default
READ NEXT